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<p><code>#include &lt;<a class="el" href="models_8h_source.html">models.h</a>&gt;</code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-attribs"></a>
Attributi pubblici</h2></td></tr>
<tr class="memitem:a11d5a530a2479350b93a2c6ef495f9d6"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structRobot.html#a11d5a530a2479350b93a2c6ef495f9d6">ID</a></td></tr>
<tr class="memdesc:a11d5a530a2479350b93a2c6ef495f9d6"><td class="mdescLeft">&#160;</td><td class="mdescRight">IDS di tipo <a class="el" href="globali_8h.html#a78b99b9c384b2fc6917cde25cb53f84ba58e9a5c01ed42a8ee555d3fb0d0d1f90">NEMICO</a>.  <a href="#a11d5a530a2479350b93a2c6ef495f9d6"></a><br/></td></tr>
<tr class="memitem:a32c50e8f8352da3601c34c54f32649fa"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structRobot.html#a32c50e8f8352da3601c34c54f32649fa">x</a></td></tr>
<tr class="memdesc:a32c50e8f8352da3601c34c54f32649fa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Posizione sulle x.  <a href="#a32c50e8f8352da3601c34c54f32649fa"></a><br/></td></tr>
<tr class="memitem:aa9d4cd428042e1f5dd4723dd383e38d7"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structRobot.html#aa9d4cd428042e1f5dd4723dd383e38d7">y</a></td></tr>
<tr class="memdesc:aa9d4cd428042e1f5dd4723dd383e38d7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Posizione sulle y.  <a href="#aa9d4cd428042e1f5dd4723dd383e38d7"></a><br/></td></tr>
<tr class="memitem:aacbd2887c22ede3e590492f2f03b3e1d"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structRobot.html#aacbd2887c22ede3e590492f2f03b3e1d">vivo</a></td></tr>
<tr class="memdesc:aacbd2887c22ede3e590492f2f03b3e1d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Se l'oggetto è vivo viene disegnato.  <a href="#aacbd2887c22ede3e590492f2f03b3e1d"></a><br/></td></tr>
<tr class="memitem:ab4ec217ca18f6504a2c25596d01513ed"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structRobot.html#ab4ec217ca18f6504a2c25596d01513ed">velocita</a></td></tr>
<tr class="memdesc:ab4ec217ca18f6504a2c25596d01513ed"><td class="mdescLeft">&#160;</td><td class="mdescRight">Numero di pixel con i quali si sposta.  <a href="#ab4ec217ca18f6504a2c25596d01513ed"></a><br/></td></tr>
<tr class="memitem:af389d57e1d788e2ecf2c88ecd81797ef"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structRobot.html#af389d57e1d788e2ecf2c88ecd81797ef">boundx</a></td></tr>
<tr class="memdesc:af389d57e1d788e2ecf2c88ecd81797ef"><td class="mdescLeft">&#160;</td><td class="mdescRight">Numero di pixel che formano l'oggetto sulle x.  <a href="#af389d57e1d788e2ecf2c88ecd81797ef"></a><br/></td></tr>
<tr class="memitem:ad0545f47cb5a5d4ccef5fc4b673ed90f"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structRobot.html#ad0545f47cb5a5d4ccef5fc4b673ed90f">boundy</a></td></tr>
<tr class="memdesc:ad0545f47cb5a5d4ccef5fc4b673ed90f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Numero di pixel che formano l'oggetto sulle y.  <a href="#ad0545f47cb5a5d4ccef5fc4b673ed90f"></a><br/></td></tr>
<tr class="memitem:a0e59bfef953f601cee23c78be7060abb"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structRobot.html#a0e59bfef953f601cee23c78be7060abb">maxFrame</a></td></tr>
<tr class="memdesc:a0e59bfef953f601cee23c78be7060abb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Numero di frame massimo per questo oggetto(numero di immagini dedicate)  <a href="#a0e59bfef953f601cee23c78be7060abb"></a><br/></td></tr>
<tr class="memitem:a3b0b5b319d69cadd862ba7c3d986019a"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structRobot.html#a3b0b5b319d69cadd862ba7c3d986019a">frameAttuale</a></td></tr>
<tr class="memdesc:a3b0b5b319d69cadd862ba7c3d986019a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Numero di frame attuale (immagine attuale) nell'array.  <a href="#a3b0b5b319d69cadd862ba7c3d986019a"></a><br/></td></tr>
<tr class="memitem:a86ae39b396db04d8ebabf9bb7860292b"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structRobot.html#a86ae39b396db04d8ebabf9bb7860292b">frameCount</a></td></tr>
<tr class="memdesc:a86ae39b396db04d8ebabf9bb7860292b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Contatore dei frame dell'oggetto.  <a href="#a86ae39b396db04d8ebabf9bb7860292b"></a><br/></td></tr>
<tr class="memitem:a36af3ede4c3e57c1fb5f8211db057835"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structRobot.html#a36af3ede4c3e57c1fb5f8211db057835">frameRit</a></td></tr>
<tr class="memdesc:a36af3ede4c3e57c1fb5f8211db057835"><td class="mdescLeft">&#160;</td><td class="mdescRight">Ritardo con cui i frame (immagini) devono essere disegnate.  <a href="#a36af3ede4c3e57c1fb5f8211db057835"></a><br/></td></tr>
</table>
<h2>Documentazione dei membri dato</h2>
<a class="anchor" id="af389d57e1d788e2ecf2c88ecd81797ef"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int Robot::boundx</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Numero di pixel che formano l'oggetto sulle x. </p>

</div>
</div>
<a class="anchor" id="ad0545f47cb5a5d4ccef5fc4b673ed90f"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int Robot::boundy</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Numero di pixel che formano l'oggetto sulle y. </p>

</div>
</div>
<a class="anchor" id="a3b0b5b319d69cadd862ba7c3d986019a"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int Robot::frameAttuale</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Numero di frame attuale (immagine attuale) nell'array. </p>

</div>
</div>
<a class="anchor" id="a86ae39b396db04d8ebabf9bb7860292b"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int Robot::frameCount</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Contatore dei frame dell'oggetto. </p>

</div>
</div>
<a class="anchor" id="a36af3ede4c3e57c1fb5f8211db057835"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int Robot::frameRit</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Ritardo con cui i frame (immagini) devono essere disegnate. </p>

</div>
</div>
<a class="anchor" id="a11d5a530a2479350b93a2c6ef495f9d6"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int Robot::ID</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>IDS di tipo <a class="el" href="globali_8h.html#a78b99b9c384b2fc6917cde25cb53f84ba58e9a5c01ed42a8ee555d3fb0d0d1f90">NEMICO</a>. </p>

</div>
</div>
<a class="anchor" id="a0e59bfef953f601cee23c78be7060abb"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int Robot::maxFrame</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Numero di frame massimo per questo oggetto(numero di immagini dedicate) </p>

</div>
</div>
<a class="anchor" id="ab4ec217ca18f6504a2c25596d01513ed"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int Robot::velocita</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Numero di pixel con i quali si sposta. </p>

</div>
</div>
<a class="anchor" id="aacbd2887c22ede3e590492f2f03b3e1d"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool Robot::vivo</td>
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      </table>
</div><div class="memdoc">

<p>Se l'oggetto è vivo viene disegnato. </p>

</div>
</div>
<a class="anchor" id="a32c50e8f8352da3601c34c54f32649fa"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
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          <td class="memname">int Robot::x</td>
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<p>Posizione sulle x. </p>

</div>
</div>
<a class="anchor" id="aa9d4cd428042e1f5dd4723dd383e38d7"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
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          <td class="memname">int Robot::y</td>
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<p>Posizione sulle y. </p>

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</div>
<hr/>La documentazione per questa struct è stata generata a partire dai seguenti file:<ul>
<li><a class="el" href="models_8h_source.html">models.h</a></li>
<li><a class="el" href="strutture_8h_source.html">strutture.h</a></li>
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